Lily's Garden Hints for Levels 101-150

Level 101: [Video Link]

Level 102: [Video Link]

Level 103: [Video Link] Build a cab and get some launch tiles before you release the grass.

Level 104: [Video Link] Hard Level. Try to at least get a good start on building a cab before you release the grass. Do color bombs if you can to generate lots of bees.

Level 105: [Video Link]

Level 106: [Video Link]

Level 107: [Video Link] Build a cab before you release the grass.

Level 108: [Video Link]

Level 109: [Video Link]

Level 110: [Video Link] Hard Level.

Level 111: [Video Link] Teleports. The bags have to drop down two columns: when they get to the bottom of their original column they teleport to the he top of a new column. The two columns act like one long column: when the bag is in the first one, if you clear some tiles from the second one it will still drop.

Level 112: [Video Link]

Level 113: [Video Link] When one of the level objectives is to clear a certain color tile, that usually means there will be lots of that color on the board so it’s a good one to pick to try to make a color jar. When there are o bunch of empty bubbles on the board it’s a good idea to start by seeing what’s blocking the color tiles from filling them and get rid of those barriers first. Also, when you have a row of objects like the flower pots on the right you may want to make a horizontal arrow that will clear them all at once.

Level 114: [Video Link] This one has a tricky path. The objects in the top right section drop over to the top of the left hand section, then the left hand section drops to the top of the bottom right section. The best place to build cabs is in the left section. That means getting rid of some dandelions. You can match beneath them or in the bottom right section to drop them. As soon as you get some color squares in the top right you can start getting rid of dandelions up there as well so they don’t drop onto the left. When you start building a color jar on the left, keep an eye on the colors in the top right so you know what’s coming down from there and can plan ahead. This level has five colors and not that much room to build in, so it may take a few tries until you get lucky.

Level 115: [Video Link] Start by clearing all the rocks. It takes a while to learn how to build cabs in these levels with teleports. If you’re building in one area, making a match in another area may mess it up. In this level the center four columns will drop into the two columns at the right and left. In between those areas there are single columns that don’t teleport. If you work in the middle area to build your cabs and don’t make any matches in the side columns, you don’t have to worry about them getting messed up. As you get more experienced with the teleports, you’ll learn how to use them to your advantage to move tiles where you want them.

Level 116: [Video Link] Hard Level. You’re going to want to make a cab eventually, but in the beginning focus on clearing the cages at the bottom left by matching, and building a horizontal arrow that will take out the cages on the right. Also look for chances to have a horizontal arrow clear a row of the shells. (Remember - they can’t be cleared by matching, only by arrows, bombs, or a color blast.)

Level 117: [Video Link] Work on getting rid of the rocks first. If you get a chance, make a horizontal arrow to take out one of the rows of rocks on the right.

Level 118: [Video Link] There are five colors, so rather than trying to make a cab you may want to make single arrows and bombs to take out the mushrooms. Remember that they don’t drop, so you can’t build below them. Also remember that if you build an arrow that’s facing the wrong way you can change its direction either by building another arrow next to it, or by shooting it with another arrow. When you get down to the last few mushrooms it may be easier to make a cab to finish them off.

Level 119: [Video Link] If you start by clearing some of the flower pots with matches or weapons it’ll give you more room to build cabs. The squares with a flower pot inside a bubble are going to take two hits to clear. Try to have a few moves left after you launch a cab to do some cleanup.

Level 120: [Video Link] Clear the rocks first so you can get color tiles next to all the bushes. If you can, make matches between two bushes so both will get lights turned on. It’s also good if you can make arrows that will shoot through two of the bushes. The two bushes on the right will be easy to clear since half their lights are already on. Cabs will only be moderately helpful since you won’t be able to get many launch tiles near the bushes on the far left. Single arrows and matches may be just as effective. Also remember that if you can match two tiles next to the bush it will turn two lights on, so those matches are better than ones where only one tile is next to the bush.

Level 121: [Video Link]

Level 122: [Video Link] Clear the rocks in the middle to make more room to build cabs. Every move you make, keep an eye out for a chance to clear one of the rocks at the top corners. It’s hard to build an arrow or bomb right at the top of the board, so color matches will probably work best on them.

Level 123: [Video Link]

Level 124: [Video Link]

Level 125: [Video Link]

Level 126: [Video Link] Hard Level. When you can make an arrow, try to build it in a column that has a shell at the bottom so if it’s a vertical arrow it can clear the shell. If you get a color tile in that bottom row it will be easier to later get a horizontal arrow to clear those shells. If you make a horizontal arrow, try to position it so that it’s on a row that has shells at the sides as those can be hard to clear. (You can try to match/clear tiles beneath it to get it to the row you want.)

Level 127: [Video Link]

Level 128: [Video Link] Hard Level. Clear out some of the rocks to make room to build cabs, but try not to spend too many moves. Since there are five colors it may be hard to make the cabs. Color bombs will work better than arrows because the rocks have more than one layer.

Level 129: [Video Link] The rocks will keep you from getting to all the grass, so you can’t get rid of it right away. Notice that the goal is to clear four bags. There are two on the board at the start, and when you clear one a new one will drop onto the board. Sine they are in the middle area, not the edges, you can mostly ignore the rocks and grass at the sides. You may want to hit the grass occasionally, though, to keep it from spreading too far. Building cabs will help you clear a bunch of tiles at once to move the bags farther along. The second two bags will appear in columns with a teleport at the bottom, so they’ll have to travel down two columns to clear the board.

Level 130: [Video Link] This may take two sets of cabs - one to get rid of the cages and rocks, one to clear the bubbles and bees once you can access the right two columns.

Level 131: [Video Link] Start clearing rocks from the top downward to make room to build cabs.

Level 132: [Video Link] Hard Level. Color bombs with work well to get rid of the rocks and may clear the bubbles more thoroughly than arrows would.

Level 133: [Video Link] Clear some rocks and dandelions to make room to build cabs. Color bombs will work best since the bubbles with dandelions in them will need two hits to clear.

Level 134: [Video Link] This board looks intimidating, but Notice that the only goal is to clear the two boxes. You want to drop the boxes down as much as you can, and clear some of the flower pots/dandelions so you have room to build cabs at the top.

Level 135: [Video Link] This level takes a fair amount of luck to get color matches near the objects keeping the boxes from falling.

Level 136: [Video Link] Hard Level.

Level 137: [Video Link] Build a cab before you release the grass. Do color arrows not bombs so you can reach the left side.

Level 138: [Video Link] These cages can only be cleared if you match their same color, so you’ll want to use cabs. Try to clear at least a couple of them to give yourself more color tiles to work with.

Level 139: [Video Link]

Level 140: [Video Link] This level took me a bunch of tries to finish. Don’t try to build cabs right away - instead, work on clearing the rocks at the bottom left so the tiles will drop. It will get harder to match by the stones so you may need to build a bunch of arrows. You don’t want to launch cabs until all the bubbles are filled and can be cleared. Try to get a couple of launch squares above the box on the right so you can hopefully clear the columns of dandelions.

Level 141: [Video Link] With the buttery eggs, I try to open them quickly so they’ll only need one hit if I do color arrows. Color bombs will work better to clear them if they’re unopened.

Level 142: [Video Link] Drop the eggs down as much as you can to give yourself room to build cabs above them.

Level 143: [Video Link] Pick a side and start trying to clear the rocks from the top down to give yourself room to build cabs. (You don’t really need to worry about the eggs since they’ll drop.) You may have to use some single arrows or bombs to clear enough of them. Try to save a few moves for cleanup after you launch the cabs.

Level 144: [Video Link]

Level 145: [Video Link] Hard Level. Try to build a vertical arrow at the top of one of the columns of shells to clear it and give yourself more room to build cabs.

Level 146: [Video Link] Clear the cages ASAP then build cabs.

Level 147: [Video Link] Clear out the top rocks to give yourself more tiles to build cabs. Try to save plenty of moves for cleanup or to build a second round of cabs if necessary.

Level 148: [Video Link] Try to build red or orange cabs so you’ll have launchers on the right side. While you’re building cabs

Level 149: [Video Link] Color bombs will work best. If you do color arrows try to save some moves for cleanup.

Level 150: [Video Link]

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